The sound of the morning alarm rang out, four
loud hard clear gong-clangs, and all over the great starship
Valhalla the men of the Crew rolled out of their
bunks to begin another day. The great ship had travelled
silently through the endless night of space while they
slept, bringing them closer and closer to the mother
world, Earth. The Valhalla was on the return leg of a
journey to Alpha Centauri.
But one man aboard the starship had not waited for
the morning alarm. For Alan Donnell the day had begun
several hours before. Restless, unable to sleep, he had
quietly slipped from his cabin in the fore section, where
the unmarried Crewmen lived, and had headed forward
to the main viewscreen, in order to stare at the green
planet growing steadily larger just ahead.
He stood with his arms folded, a tall red-headed figure,
long-legged, a little on the thin side. Today was his
seventeenth birthday.
Alan adjusted the fine controls on the viewscreen and
brought Earth into sharper focus. He tried to pick out
the continents on the planet below, struggling to remember
his old history lessons. Tutor Henrich would not be
proud of him, he thought.
That's South America down there, he decided, after rejecting
the notion that it might be Africa. They had
pretty much the same shape, and it was so hard to remember
what Earth's continents looked like when there
were so many other worlds. But that's South America.
And so that's North America just above it. The place
where I was born.
Then the 0800 alarm went off, the four commanding
gongs that Alan always heard as It's! Time! Wake!
Up! The starship began to stir into life. As Alan drew
out his Tally and prepared to click off the start of a new
day, he felt a strong hand firmly grasp his shoulder.
"Morning, son."
Alan turned from the viewscreen. He saw the tall,
gaunt figure of his father standing behind him. His
father—and the Valhalla's captain.
"Good rising, Captain."
Captain Donnell eyed him curiously. "You've been up
a while, Alan. I can tell. Is there something wrong?"
"Just not sleepy, that's all," Alan said.
"You look troubled about something."
"No, Dad—I'm not," he lied. To cover his confusion
he turned his attention to the little plastic gadget he held
in his hand—the Tally. He punched the stud; the register
whirred and came to life.
He watched as the reading changed. The black-on-yellow
dials slid forward from Year 16 Day 365 to Year
17 Day 1.
As the numbers dropped into place his father said,
"It's your birthday, is it? Let it be a happy one!"
"Thanks, Dad. You know, it'll feel fine to have a
birthday on Earth!"
The Captain nodded. "It's always good to come home,
even if we'll have to leave again soon. And this will be
the first time you've celebrated your birthday on your
native world in—three hundred years, Alan."
Grinning, Alan thought, Three hundred? No, not
really. Out loud he said, "You know that's not right,
Dad. Not three hundred years. Just seventeen." He looked
out at the slowly-spinning green globe of Earth.
"When on Earth, do as the Earthers do," the Captain
said. "That's an old proverb of that planet out there.
The main vault of the computer files says you were born
in 3576, unless I forget. And if you ask any Earther what
year this is he'll tell you it's 3876. 3576-3876—that's three
hundred years, no?" His eyes twinkled.
"Stop playing games with me, Dad." Alan held forth
his Tally. "It doesn't matter what the computer files say.
Right here it says Year 17 Day 1, and that's what I'm
going by. Who cares what year it is on Earth? This is
my world!"
"I know, Alan."
Together they moved away from the viewscreen; it was
time for breakfast, and the second gongs were sounding.
"I'm just teasing, son. But that's the sort of thing you'll
be up against if you leave the Starmen's Enclave—the
way your brother did."
Alan frowned and his stomach went cold. He wished
the unpleasant topic of his brother had not come up.
"You think there's any chance Steve will come back,
this time down? Will we be in port long enough for him
to find us?"
Captain Donnell's face clouded. "We're going to be on
Earth for almost a week," he said in a suddenly harsh
voice. "That's ample time for Steve to rejoin us, if he
cares to. But I don't imagine he'll care to. And I don't
know if I want very much to have him back."
He paused outside the handsomely-panelled door of
his private cabin, one hand on the thumb-plate that controlled
entrance. His lips were set in a tight thin line.
"And remember this, Alan," he said. "Steve's not your
twin brother any more. You're only seventeen, and he's
almost twenty-six. He'll never be your twin again."
With sudden warmth the captain squeezed his son's
arm. "Well, better get up there to eat, Alan. This is
going to be a busy day for all of us."
He turned and went into the cabin.
Alan moved along the wide corridor of the great ship
toward the mess hall in Section C, thinking about his
brother. It had been only about six weeks before, when
the Valhalla had made its last previous stop on Earth,
that Steve had decided to jump ship.
The Valhalla's schedule had called for them to spend
two days on Earth and then leave for Alpha Centauri
with a load of colonists for Alpha C IV. A starship's
time is always scheduled far in advance, with bookings
planned sometimes for decades Earthtime by the Galactic
Trade Commission.
When blastoff time came for the Valhalla, Steve had
not reported back from the Starmen's Enclave where all
Spacers lived during in-port stays.
Alan's memories of the scene were still sharp. Captain
Donnell had been conducting check-off, making sure all
members of the Crew had reported back and were aboard.
This was a vital procedure; in case anyone were accidentally
left behind, it would mean permanent separation
from his friends and family.
He had reached the name Donnell, Steve. No answer
came. Captain Donnell called his name a second time,
then a third. A tense silence prevailed in the Common
Room of the starship, where the Crew was assembled.
Finally Alan made himself break the angry silence.
"He's not here, Dad. And he's not coming back," he said
in a hesitant voice. And then he had had to explain to
his father the whole story of his unruly, aggressive twin
brother's plan to jump ship—and how Steve had tried to
persuade him to leave the Valhalla too.
Steve had been weary of the endless shuttling from star
to star, of forever ferrying colonists from one place to
another without ever standing on the solid ground of a
planet yourself for more than a few days here, a week
there.
Alan had felt tired of it too—they all did, at some time
or another—but he did not share his twin's rebellious
nature, and he had not gone over the hill with Steve.
Alan remembered his father's hard, grim expression
as he had been told the story. Captain Donnell's reaction
had been curt, immediate, and thoroughly typical:
he had nodded, closed the roll book, and turned to Art
Kandin, the Valhalla's First Officer and the Captain's
second-in-command.
"Remove Crewman Donnell from the roster," he had
snapped. "All other hands are on board. Prepare for
blastoff."
Within the hour the flaming jets of the Valhalla's planetary
drive had lifted the great ship from Earth. They
had left immediately for Alpha Centauri, four and a half
light-years away. The round trip had taken the Valhalla
just six weeks.
During those six weeks, better than nine years had
passed on Earth.
Alan Donnell was seventeen years old.
His twin brother Steve was now twenty-six.
"Happy rising, Alan," called a high, sharp voice as he
headed past the blue-painted handholds of Gravity Deck
12 on his way toward the mess hall.
Startled, he glanced up, and then snorted in disgust as
he saw who had hailed him. It was Judy Collier, a thin,
stringy-haired girl of about fourteen whose family had
joined the Crew some five ship-years back. The Colliers
were still virtual newcomers to the tight group on the
ship—the family units tended to remain solid and self-contained—but
they had managed to fit in pretty well by
now.
"Going to eat?" she asked.
"Right enough," said Alan, continuing to walk down
the plastifoam-lined corridor. She tagged along a step or
two behind him.
"Today's your birthday, isn't it?"
"Right enough," Alan said again, more abruptly. He
felt a sudden twinge of annoyance; Judy had somehow
developed a silly crush on him during the last voyage to
Alpha C, and since then she had contrived to follow
him around wherever he went, bombarding him with
questions. She was a silly adolescent girl, Alan thought
scornfully.
"Happy birthday," she said, giggling. "Can I kiss you?"
"No," returned Alan flatly. "You better watch out or
I'm going to get Rat after you."
"Oh, I'm not afraid of that little beast," she retorted.
"One of these days I'll chuck him down the disposal
hatch like the little vermin he—ouch!"
"You watch out who you're calling vermin," said a
thin, dry, barely-audible voice from the floor.
Alan glanced down and saw Rat, his pet and companion,
squatting near Judy and flicking his beady little
red eyes mischievously in the direction of the girl's bare
skinny ankle.
"He bit me," Judy complained, gesturing as if she
were going to step on the little creature. But Rat nimbly
skittered to one side, leaped to the trousers of Alan's
uniform, and from there clambered to his usual perch
aboard his master's shoulder.
Judy gestured at him in frustration, stamped her foot,
and dashed away into the mess hall. Chuckling, Alan followed
and found his seat at the bench assigned to Crewmen
of his status quotient.
"Thanks, fellow," he said softly to the little being on
his shoulder. "That's kid's getting to be pretty annoying."
"I figured as much," Rat said in his chittering birdlike
voice. "And I don't like the way she's been looking at
me. She's just the kind of individual who would dump
me in a disposal hatch."
"Don't worry about it," Alan said. "If she pulls anything
of the sort I'll personally see to it that she goes
out right after you."
"That does me a lot of good," Rat said glumly as Alan's
breakfast came rolling toward him on the plastic conveyor
belt from the kitchen.
Alan laughed and reached avidly for the steaming tray
of food. He poured a little of his synthorange juice into
a tiny pan for Rat, and fell to.
Rat was a native of Bellatrix VII, an Earth-size windswept
world that orbited the bright star in the Orion
constellation. He was a member of one of the three intelligent
races that shared the planet with a small colony
of Earthmen.
The Valhalla had made the long trip to Bellatrix, 215
light-years from Earth, shortly before Alan's birth. Captain
Donnell had won the friendship of the little creature
and had brought him back to the ship when time came
for the Valhalla to return to Earth for its next assignment.
Rat had been the Captain's pet, and he had given Alan
the small animal on his tenth birthday. Rat had never
gotten along well with Steve, and more than once he had
been the cause of jealous conflicts between Alan and his
twin.
Rat was well named; he looked like nothing so much
as a small bluish-purple rodent, with wise, beady little
eyes and a scaly curling tail. But he spoke Terran clearly
and well, and in every respect he was an intelligent, loyal,
and likable creature.
They ate in silence. Alan was halfway through his bowl
of protein mix when Art Kandin dropped down onto his
bench facing him. The Valhalla's First Officer was a big
pudgy-faced man who had the difficult job of translating
the concise, sometimes almost cryptic commands of Alan's
father into the actions that kept the great starship going.
"Good rising, Alan. And happy birthday."
"Thanks, Art. But how come you're loafing now? Seems
to me you'd be busy as a Martian dustdigger today, of all
days. Who's setting up the landing orbit, if you're here?"
"Oh, that's all been done," Kandin said lightly. "Your
Dad and I were up all last night working out the whole
landing procedure." He reached out and took Rat from
Alan's shoulder, and began to tickle him with his forefinger.
Rat responded with a playful nip of his sharp
little teeth. "I'm taking the morning off," Kandin continued.
"You can't imagine how nice it's going to be to
sit around doing nothing while everyone else is working,
for a change."
"What's the landing hour?"
"Precisely 1753 tonight. It's all been worked out. We
actually are in the landing orbit now, though the ship's
gimbals keep you from feeling it. We'll touch down tonight
and move into the Enclave tomorrow." Kandin
eyed Alan with sudden suspicion. "You're planning to
stay in the Enclave, aren't you?"
Alan put down his fork with a sharp tinny clang and
stared levelly at the First Officer. "That's a direct crack.
You're referring to my brother, aren't you?"
"Who wouldn't be?" Kandin asked quietly. "The captain's
son jumping ship? You don't know how your father
suffered when Steve went over the hill. He kept it all
hidden and just didn't say a thing, but I know it hit him
hard. The whole affair was a direct reflection on his
authority as a parent, of course, and that's why he was so
upset. He's a man who isn't used to being crossed."
"I know. He's been on top here so long, with everyone
following his orders, that he can't understand how someone
could disobey and jump ship—especially his own son."
"I hope you don't have any ideas of——"
Alan clipped off Kandin's sentence before it had gotten
fully started. "I don't need advice, Art. I know what's
right and wrong. Tell me the truth—did Dad send you
to sound me out?"
Kandin flushed and looked down. "I'm sorry, Alan. I
didn't mean—well——"
They fell silent. Alan returned his attention to his
breakfast, while Kandin stared moodily off into the
distance.
"You know," the First Officer said finally, "I've been
thinking about Steve. It just struck me that you can't
call him your twin any more. That's one of the strangest
quirks of star travel that's been recorded yet."
"I thought of that. He's twenty-six, I'm seventeen, and
yet we used to be twins. But the Fitzgerald Contraction
does funny things."
"That's for sure," Kandin said. "Well, time for me to
start relaxing." He clapped Alan on the back, disentangled
his long legs from the bench, and was gone.
The Fitzgerald Contraction does funny things, Alan
repeated to himself, as he methodically chewed his way
through the rest of his meal and got on line to bring the
dishes to the yawning hopper that would carry them down
to the molecular cleansers. Real funny things.
He tried to picture what Steve looked like now, nine
years older. He couldn't.
As velocity approaches that of light, time approaches
zero.
That was the key to the universe. Time approaches
zero. The crew of a spaceship travelling from Earth to
Alpha Centauri at a speed close to that of light would
hardly notice the passage of time on the journey.
It was, of course, impossible ever actually to reach the
speed of light. But the great starships could come close.
And the closer they came, the greater the contraction of
time aboard ship.
It was all a matter of relativity. Time is relative to the
observer.
Thus travel between the stars was possible. Without
the Fitzgerald Contraction, the crew of a spaceship would
age five years en route to Alpha C, eight to Sirius, ten to
Procyon. More than two centuries would elapse in passage
to a far-off star like Bellatrix.
Thanks to the contraction effect, Alpha C was three
weeks away, Sirius a month and a half. Even Bellatrix
was just a few years' journey distant. Of course, when the
crew returned to Earth they found things completely
changed; years had passed on Earth, and life had moved
on.
Now the Valhalla was back on Earth again for a short
stay. On Earth, starmen congregated at the Enclaves, the
cities-within-cities that grew up at each spaceport. There,
starmen mingled in a society of their own, without attempting
to enter the confusing world outside.
Sometimes a Spacer broke away. His ship left him behind,
and he became an Earther. Steve Donnell had done
that.
The Fitzgerald Contraction does funny things. Alan
thought of the brother he had last seen just a few weeks
ago, young, smiling, his own identical twin—and wondered
what the nine extra years had done to him.
